Video Game Review: Season Pass and The Dreadful Crimes DLC for Assassin’s Creed: Syndicate

Details: Released in 2015. I purchased the season pass from for about twelve dollars. The Dreadful Crimes DLC does not come with the season pass and I purchased it separately from Ubisoft’s online store for about two dollars. Spent about thirty hours playing through the main game and all of the DLC excluding The Dreadful Crimes and Jack the Ripper DLC. The Dreadful Crimes took me about three hours. Played on the PC. Spent about five to ten hours playing through Jack the Ripper DLC. More information can be found here:

Score: 6.7/10 for the Season Pass, 7/10 for The Dreadful Crimes

The season pass for Assassin’s Creed is fun, but mostly not worth it unless you really loved Syndicate. For one thing, Dreadful Crimes does not come with it and that is a really fun piece of DLC. Secondly, with the exclusion of the Jack the Ripper DLC, the other missions and equipment don’t really add too much to the game.

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Video Game Review: Assassin’s Creed: Syndicate


Details: This is a review for the main game, not the DLC. Released in 2015. Played on the PC. Purchased the main game from for about ten dollars. Purchased the season pass from for about twelve dollars. Spent about thirty hours playing through the main game and some of the DLC. Official site is

Score: 7.9/10

Assassin’s Creed Syndicate is a really fun game that builds upon all the prior Assassin’s Creed games and moves forward with the franchise.

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Discussion: The Assassin’s Creed Franchise Is Stale, Here’s What Ubisoft Needs to Do Next

I have Assassin’s Creed fatigue. I watched this trailer for the next game and I am not even remotely looking forward to it. And I love the Assassin’s Creed franchise. I played a ton of the games. But there have been far too many games and Ubisoft needs to make some changes so that I — and the rest of the fan base — don’t drop our top hats and walk out on the franchise. Here’s some things they can do to make sure that doesn’t happen.

1.     Release the game less often. This is an easy one. Your customers can only play so many games and you kill hype if you over saturate.

2.     Introduce a new game mechanic. In Assassin’s Creed Black Flag and Rogue, the best new mechanic in these games was your boat. You got this awesome, big boat, with an awesome singing crew, that you could upgrade up the yin yang with tons of cannons. What more could you want? An enormous ocean to explore? Done! We need something like in the next Assassin’s Creed game; something unexpected.

Two suggestions I can think of would be squad/platoon fighting mechanic or a general/commander mechanic. The squad/platoon mechanic I’m referring to is something akin to something reminiscent of the film Gladiator or 300, where you can fight with a small squad against an enemy force, employing tactics and working together as a single platoon.

The general/commander mechanic refers to the player taking the role of the commander on the battlefield, yelling orders to his army and eventually even joining the fray on the battlefield. You can get some real memorable, medieval, Braveheart, Lord of the Rings-esque moments out of a mechanic like that. Just some ideas.

3.     We need more interesting settings. Ubisoft is a French company. The settings they thusly choose are going to lean toward France, Europe, or to the West in general. It’s time to step outside your comfort zone and pick a setting you might not be so comfortable with. This is risky from a business standpoint. Many countries that Ubisoft might seek distribution in likely have laws against any interpretation of history that diverts from the official narrative (Ahem… China). However, the introduction of a new setting and an accompanying new mechanic would help to revitalize this weakened franchise.

Here are a few to consider: the Qin wars of unification of China which would be great for the commander/general mechanic mentioned above; the rise of the Roman Empire and the use of the squad/platoon mechanic mentioned; and the Vietnam War and perhaps new jungle-stealth mechanics and gun handling mechanics. Again, just some ideas. Step out of your comfort zone Ubisoft, the franchise needs something new.

In conclusion, Ubisofts needs to do something to improve this franchise. What helped Black Flag and Rogue was that awesome boat and vast ocean to explore, which helped express the setting better. A new environment with exciting new game mechanics to match an unexpected new setting. That’s what I think we fans want. Not more of the same.

Just some food for thought Ubisoft.