Details: Played on PC for about thirteen hours. More information can be found at https://www.ubisoft.com/en-us/game/assassins-creed-rogue/
Assassin’s Creed: Rogue is an interesting game in that it was released at the dawn of a new console generation. Assassin’s Creed: Unity was released at the same time for next generation consoles and stole much of any thunder Rogue would have received. Rogue was also a lesser game technically and also because it felt redundant as it just took visual assets and gameplay mechanics that have been done to death in Assassin’s Creed 3 and 4. I enjoyed my time with this game, but it offers nothing new. As such, this is a game you can skip without fear of missing out on anything in important in the Assassin’s Creed franchise.
Assassin’s Creed: Rogue takes place during the Seven Years War, a war that took place int he colonies a few years before the American Revolution. The story focuses on Shay, an Assassin who betrays the brotherhood and joins their arch enemies, the Templars.
This is a relatively short story compared to the lengthy tales of prior Assassin’s Creed games. It was enjoyable and let players revisit some characters from the prior two Assassin’s Creed games. It also added a little color to the overall Assassin’s Creed story.
The gameplay is the most redundant part of this game. Nothing here is new other than the fact that assassin’s now hide in bushes or on roofs and will attack you if you get too close. When you get close to one of these assassins, you’ll start hearing a whispering noise and the screen will blur a little, warning you of the danger. Everything else is gameplay taken from Assassin’s Creed 3 and 4. That includes the sailing, movement and combat.
There are also a tone of familiar side quests to waste time with. This is the very classic Ubisoft map layout where they overwhelm players with a bunch of meaningless collectibles or pointless side quests that offer no plot or color to the story. These side quests were also in the prior two games and I mostly skipped them because they were extremely boring.
Visually, the game looks exactly like Assassin’s Creed 3 and 4. That’s because they directly took a lot of the visual assets from the prior two games and copy and pasted them into this game. The New York location looks like a direct copy and past from Assassin’s Creed 3. Sailing mechanics and oceans and islands all look like stuff from Assassin’s Creed 4. There are a lot more snowy locations, but they don’t really add that much. The visuals do hold up though, at least about as well as the visuals in Assassin’s Creed 4.
Voice acting was very good. The music was also fantastic, as it often is in the Assassin’s Creed franchise.
Overall, this is a game Assassin’s Creed fans can feel free to skip. The gameplay is redundant and boring. The story was okay, but short. I originally bought this game because I wanted more backstory with the characters from Assassin’s Creed 3 and 4. This game barely offers any of that, offering just a taste of something new with a big bowl of repetitive and boring.